Load Markers

load-markers

DESCRIPTION:

Loads fiducial markers from Content/ARToolkit/Data.

INPUTS:

  • Target [ARToolkitComponent]: The Unreal Engine/ARToolkit interface object.
  • Markers [Array of Strings]:  Names of the fiducial markers to be loaded following the patt.MARKER_NAME naming convention.  Where MARKER_NAME is the extension of the marker file. E.g. patt.Hiro ->Hiro

OUTPUTS:

  • Return Value [Boolean]: The value (true/false) that indicates whether the marker is successfully loaded or not.